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A Portal Special Presentation- Geometric Unity: A First Look: Difference between revisions

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<p>[02:03:53] So, we've got one more unit to go. I mean, there's a fifth unit that has to do with mathematical applications, but this is sort of a physics talk for today. Is there any questions before we go into the last unit and then really handle questions for real? All right, let me show you the next little bit.
<p>[02:03:53] So, we've got one more unit to go. I mean, there's a fifth unit that has to do with mathematical applications, but this is sort of a physics talk for today. Is there any questions before we go into the last unit and then really handle questions for real? All right, let me show you the next little bit.


===== Part IV =====
====== Part IV ======
<p>[02:04:18] We've got problems. We're not in four dimensions. We're in 14. We don't have great field content because we've just got these unadorned spinors, and we're doing gauge transformations effectively on the intrinsic geometric quantities, not on some safe auxiliary data that's tensor product with what are spinors are. How is it that we're going to find anything realistic? And then we have to remember everything we've been doing recently has been done on $$U$$.
<p>[02:04:18] We've got problems. We're not in four dimensions. We're in 14. We don't have great field content because we've just got these unadorned spinors, and we're doing gauge transformations effectively on the intrinsic geometric quantities, not on some safe auxiliary data that's tensor product with what are spinors are. How is it that we're going to find anything realistic? And then we have to remember everything we've been doing recently has been done on $$U$$.


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