A Portal Special Presentation- Geometric Unity: A First Look: Difference between revisions

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''[https://youtu.be/Z7rd04KzLcg?t=6086 01:41:26]''<br>
''[https://youtu.be/Z7rd04KzLcg?t=6086 01:41:26]''<br>
What about the torsion? Can we rescue the torsion? Here, again, we have good news. The torsion is problematic, but if I look at a different field—which I'm going to call the '''augmented torsion''', and I define it to be the regular torsion, which would be \(\pi\) minus this expression, this turns out to be beautifully invariant again.
What about the torsion? Can we rescue the torsion? Here, again, we have good news. The torsion is problematic, but if I look at a different field—which I'm going to call the '''augmented torsion''', and I define it to be the regular torsion, which would be \(\Pi\) minus this expression, this turns out to be beautifully invariant again.




<div style="text-align: center; margin-left: auto; margin-right: auto;">$$ T_{\epsilon, \pi} = \pi - h^{-1}d_{A_0}h $$</div>
<div style="text-align: center; margin-left: auto; margin-right: auto;">$$ T_{\epsilon, \pi} = \Pi - h^{-1}d_{A_0}h $$</div>